Twin Comet Loom
Plan one slide per comet, then advance both together. Three obstacle charts end with crossing paths: spend a brake to separate them in time.
A/B = comets · a/b = required docks · X = rock · selected comet outlined
How to play & accessibility
Plan one slide per comet, then advance both together. Three obstacle charts end with crossing paths: spend a brake to separate them in time. Switch comet, slide left or right once, and cancel a planned slide if needed. Fall both moves every unbraked comet down one row. One brake per chart pauses the selected comet for that tick; arm and cancel freely. Rocks, collisions and wrong docks end the run. A docked comet waits while the other finishes. Undo restores the previous tick, then Cancel slide can revise its plan.
Core gameplay runs locally. Published playtests include approved Google Analytics (G-FG52JBJRPS), which makes network requests.